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Campaign: Tales from Ravenloft

Severa of House Xorlarrin was content in spending her days buried in the libraries of her house, dabbling in dark arts and experimenting upon hapless slaves. Her solitude was interrupted, however, when a foul mist enveloped her and whisked her away to the far-flung land of Barovia, home of the vicious Count Strahd von Zarovich.

Together with a band of unlikely companions, Severa subdued her more wicked inclinations in favor of finding common cause with her fellow travelers. Along the way she discovered powers undreamt of, and gained the curse of vampirism (though she would not call it a curse, as such).

With Strahd defeated, Severa was freed to resume her dark research. She spent nearly a month's time in the Amber Temple, much of that time devoted to repairing the Shield Guardian that Drakos Warbinder had imprudently damaged. It was at the Amber Temple that she was reunited with her uncle, the lichdrow Kharza-kzad, and introduced to the suspicious drow outcast Vizeran DeVir.


Standing just over five feet in height and weighing a feathery eighty eight pounds, Severa does not cut an imposing figure. Pale white hair droops down past her shoulders. Her skin, once purple in hue, has faded to pale bone as a result of her passage into undeath. As a result of further dark curses, her eye sockets are hollow and faint black veins run beneath her skin.


Severa doesn't trifle with friendship, and only interests herself with alliances that will lead her to greater knowledge and access to arcane powers. As a result she can find herself working alongside strange companions. So obsessed with the limitless potential of this pursuit, Severa has gone to such dangerous lengths as becoming a vampire spawn in order to prolong her existence.


Severa possesses all of the abilities afforded to an elven vampire spawn, in addition to those abilities gained through her levels in Sorcery and Witchcraft.

  • Regeneration. Severa regains 10 hit points at the start of her turn if she has at least 1 hit point and isn’t in sunlight or running water. If Severa takes radiant damage or damage from holy water, this trait doesn’t function at the start of her next turn.
  • Spider Climb. Severa can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check, while also retaining the use of her hands.
  • Black Thumb. Any plant that an elven vampire touches withers and dies. Small plants and flowers are instantly killed. Larger plants and shrubs take a day before it become obvious they are dying. The largest of plants and trees will take over a week to show signs of death. This curse does not travel through clothing. Elven vampires wearing boots and gloves do not kill the ground they walk upon, nor the flowers they touch.


  • Staff of Power - Once possessed by the mage-smith Khazan, the staff was acquired by Severa in the crypts beneath Castle Ravenloft. It is a prize beyond price.
  • Cape of the Mountebanke
  • Rod of the Pactkeeper
  • Mace of Terror
  • Shield Guardian
  • Unruly Flying Broomstick - Upon mounting the broomstick, Severa must succeed a DC15 Charisma check or be slapped by the broom for 3d6 blundgeoning damage.



Like most of her kind, Severa holds little love for her drow kin. Relofein, her only child, proved to be a disappointment in life. She sacrificed him as an initial offering to her dark lord and master, the arch-devil Dispater.

However, she is not without some consideration. She recognizes the fortune of being born into a house of such arcane liberality as House Xorlarrin, that most adept of the drow households when it comes to sorcery and magic. The only possible exception to this would be for her uncle Kharza-kzad, who was successful in the perilous transition toward lichdom.


Rumors & Legends

Word has begun to spread through the drow capital of Menzoberranzan that Severa has crafted a new spell dubbed Severa's Fiendish Fire.